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by Jairo Uparella ERB Researcher |
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It is amazing the number of artists who have designed
the Tarzan comics, representing Edgar Rice Burroughs' imagination on paper,
so that adults and children have fun reading and watching the excellent
drawings of the hero of the jungle. The comic has played an important role
in world literature, with its unique style, different colors and shapes
to suit all tastes.
We have read comics from childhood, but reading is
not the only influence. actually we learned from the masters of the comics
to make ours first lines on paper. Taking a paper and drawing a scene in
the style of the great artists were the most accurate means of developing
our imaginations. We saw characters from our imagination displayed on paper
complete with the colors we wanted. We did not even see who drew or edited
the influencing comics but for us this was not important. What was important
was the design, color, art.
Today, however, we can not overlook this detail. The
importance lies not primarily on the comic itself, but on the artist. We
wonder then, who makes the comic, who designs it and how do they design
it. We learned to distinguish the art from the way in which each artist
represents his models, and as an "expert" we would try to say with certainty
who painted an image, as our way of appreciating good art.
There were and are many artists who delight us with
their drawings. The particular form in which each of them draw in detail
the objects and characters is outstanding to me now. The comic has become
more demanding in the art and content and has changed much since its inception,
but here we want to pay a small acknowledgment to a number of artists who
have allowed the development of visual history on what ERB wrote.
The artists we have selected are not necessarily more
important many others who do not appear on this page. Our selection is
not to show who was or is the best. Our choice is to show the way of some
of them represent technology and how their designs make the difference,
from J. Allen St John to Thomas Yeates -- viewed from the
perspective of an engineer like me. These objects are knives, bows, arrows,
quiver, spears and shields -- objects that are present in almost every
Tarzan comic.
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the masters Edgar Rice Burroughs James Allen St. John
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ry-balu-den, bow
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From James Allen St. John |
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Edgar Rice Burroughs
http://www.erbzine.com/edgarriceburroughs/ http://www.erbzine.com/bio/ |
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J. Allen St. John's art style is very interesting
and professional. It is based on different cultures. Those in which stone
spears are the official weapon of hunters and warriors is in contrast to
the remarkable Greco-Roman style as described in the epics recounted by
Homer.
In general, knives and spears are the most common
weapons for hunting large animals emphasizing the ergonomics of these tools.
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James Allen St. John - 1928
http://www.erbzine.com/mag6/0602.html http://www.erbzine.com/mag16/1641.html http://www.erbzine.com/mag16/1642.html |
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Hal Foster delighted us with his North African style. He introduced the curved knife and quiver with special design and color. His shields have special shapes with great geometric figures and in some cases faces were shown which represent power and fear over enemies. | ||||
Harold Rudolph Foster - 1929
http://www.erbzine.com/mag8/0802.html |
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Rex Maxon put special details in shields. As we see the shields were designed with colored shapes and symmetric geometry. These shields are more artistic, with different and sometimes frightening shapes. | ||||
Rex Hayden Maxon - 1929
http://www.erbzine.com/mag8/0827.html |
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Burne Hogarth has opened a new vision of design. His shapes and mixtures of colors have made the comic a real art form. His shields have special shapes and emotive figures on them, while the spears and knives illustrate new shapes and styles. The quivers are more elaborate with nice colors. | ||||
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Burne Hogarth - 1937
http://www.erbzine.com/mag2/0298.html |
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John Coleman Burroughs undoubtedly
wanted to follow a style in which models and objects are more realistic
and faithful to his father's descriptions. The styles of knives are heavy
and large and worthy of a hunter with a bow ready to shoot down its prey
with a single shot. The various arrows and shields are very similar to
those designed by African tribes such as the Massai or Zulu.
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John Coleman Burroughs - 1939
http://www.erbzine.com/jcb/ http://www.johncolemanburroughs.com/ http://www.johncolemanburroughs.com/0335.html |
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Geometric designs on their shields gently contrast
with the thick jungle. The truth is that many tribes in Africa showed great
interest in the shapes and colors of objects which are regularly used on
their arts. This may not be his objective, but Jesse Marsh helps us to
understand a little about this art in the African
Fractals.
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Jesse Marsh - 1947
http://www.erbzine.com/mag24/2409.html http://www.erbzine.com/mag8/0851.html (Dell Comics Summaries by Duane Adams) http://www.erbzine.com/mag23/2395.html |
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Moe Gollub showed us an interesting style of art with elaborated pieces of leather and other materials. His shields and knives show a perfect quality of these elements, and combined with the natural colors and textures applied on them, makes for very attractive art. The spears are long, wide and heavy, being a highlight of his drawings. | ||||
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Moe Gollub - 1948
Dell Cover artist http://www.erbzine.com/mag24/2409.html |
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The great quality of the John Celardo comics makes us
appreciate comic art even more. His models exhibit clear details, with
straight lines and perfect shadows. He used to design large objects such
as Tarzan knife, which helps us to imagine the weight of these objects.
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John Celardo - 1953
http://lambiek.net/artists/c/celardo_john.htm |
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Russ Manning is the perfect artist who bases his designs
on the engineering. He made a lot of models which helps us to understand
the great worlds described by ERB. We see the variety of his objects with
their appropriate perspectives and with all necessary details. The designs
on these shields remind us of the pigmentation and form of a wide variety
of wildlife forms such as the shells of beetles and shapes and colors of
butterflies.
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Russell (Russ) George Manning - 1967
http://www.erbzine.com/mag8/0830.html |
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Joe Kubert is the natural artist, with a great knowledge in the mixture of the art and reality. He shows us the reality of the scenes and events in the jungle with great precision. His details are stronger than most others -- this being his great input to comic art. | ||||
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Joe Kubert - 1972
http://www.starbulletin.com/features/20090315_kubert_self_effacing_genius.html |
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John Buscema follows the same aspect of creating strong
details in his art, showing the real condition of living in the wild forest.
His unique style shows us a variety of shapes in the elements he drew.
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John Buscema - 1977
http://www.tarzan.com/comics/marvel1.html |
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Frank Frazetta practically introduced the new modern concept of the comic art. He drew more elaborated comics with high quality in his design and wonderful colors. With Frazetta we advance into a new era of comic art. His models are elaborated with great style and shape. | ||||
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Frank Frazetta - 1979
http://www.erbzine.com/ff/ http://www.frazettaartgallery.com/ff/ |
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Thomas Yeates' art is extremely elaborate with high quality and precision on the models he designs. Fine detail is present everywhere, making the comic more appreciated by readers. He makes fine details in the objects which conveys great accuracy in shape and form. | ||||
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Thomas Yeates - 1990
http://www.tarzan.org/yeates/ http://www.erbzine.com/mag3/0378.html mailto:tyeates@arrowflight.com http://www.thomasyeates.com/Biography.html |
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More references
Hillman & de Laat ARTIST ENCYCLOPEDIA http://www.erbzine.com/mag10/1002.html http://www.erbzine.com/mag0/0064.html Edgar Rice Burroughs and the Press http://www.erbzine.com/mag14/1439.html
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